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BEACHHEAD IS BACK,
IMMERSIVE, INTENSE, ADDICTIVE

Nineteen long years ago, game developer DIGITAL FUSION INC and Global VR revolutionized arcade gaming with BEACHHEAD 2000 VR, a first-ever generation VR game and one of the most popular and addictive arcade titles ever created. Before that, BEACHHEAD shook up the PC world gaming establishment by being one of the first to introduce the concept of quick easy to play, arcade-style games into the early computer market becoming one of the most internationally recognizable titles of all times. 

Welcome to BeachHead 2020 and the future of reality.

The premise is simple; there are those who respect nothing and only seek conquest and destruction –The Aggressors- and those of us who are forced to fight back to defend our lives, our freedoms and all that we still hold dear in our way of life –The Defenders.

BeachHead 2020

GAME SCREENSHOTS

The game is continuously evolving, and none of what you see here is final nor release ready. The game is at an alpha state, and this is an assortment of game screenshots accumulated through the process of development and so that you can see the progress and where's going.

BeachHead 2020

BH JUNKYARD

As the title implies, this is the junkyard and where all the combat wrecks end up for repurposing and recycling. Scabanching for useful parts and repurposing them is an integral part of the game economy. Player's will be allowed to repair and build weapons and sell them to others.

BeachHead 2020

THE PROTAGONIST

Other than "MussoKhan" our infamous "centralicer" and meciless dictator everyone in the BH world is a real person, whethere a soldier, a citizen or a store owner they are real people like you an me in the real world. And yes, you yourself can become one as well and live your dereams. 

BeachHead 2020

CONCEPT ART

Here is some concept art for the BH project. Concept art is the best and most effective ways to visualizing a project before it gets produced and is designed to entice the user to imagine it all and get excited.  It's called art for a reason and skills to do it right are of the highest order.

BeachHead 2020

GAME DESIGN

These are some of game design sketches.  If there's one thing, we can pry ourselves above the rest that's our love for drawing and our graphic storytelling skills. Both Jose and I are internationally recognized comic book artist (my former career before video games), and everything in our world always starts with a rough sketch of an idea.

BeachHead 2020

THE BH WAREHOUSE

This is the BH Warehouse (and shop), the everything "interface" and the first place players get exposed to, here is where players get equipped and "customize" themselves, their weapons and their combat gear. Here also is where they get all the information about the game, the enemy and their mission.

BeachHead 2020

THE FORTRESS

I like fortresses, bunker defenses, and Maginot lines (I like green eggs and ham), but not as a political symbol of any kind, but because they are cool and fun to build.  How exciting that a sophisticated network of tunnels interconnects all the above-ground fortifications. Like Medieval castles, fortresses are the very essence of Defense.

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19 years ago, BEACH HEAD 2000 changed the gaming paradigm by bringing a new experience to life. 19 years later, the original game creators are ready to do it again.
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BeachHead 2020 on Telegram

BEACHHEAD 2020 © 2018 Amusedom Ltd. Beach Head is a registered trademark of Amusedom Ltd. All rights reserved.

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